AI Insights · Timothy · July 2022
Top 5 Squad RPG Apps in Oceania Q2 2022
Discover the performance trends of the top 5 Squad RPG apps on a unified platform in Oceania for Q2 2022. Detailed insights on downloads, revenue, and active users are provided.
In Q2 2022, the top 5 Squad RPG applications in Oceania displayed varied performance trends across downloads, revenue, and active users. Here’s a closer look at their metrics, sourced from Sensor Tower.
RAID: Shadow Legends from Plarium Global Ltd saw weekly revenue peaking at approximately $141.7K at the end of April, with fluctuations throughout the quarter, ending at around $110K in late June. Weekly downloads remained fairly stable, with a slight increase towards the end of the quarter, reaching around 3.8K in mid-June. The app’s weekly active users showed a gradual decline from 23.8K in late March to about 22.3K by the end of June.
Hero Wars: Alliance RPG by Nexters Global LTD experienced a notable spike in revenue, hitting $102.3K in early May. However, downloads saw a significant decline, falling from approximately 4.7K in mid-April to under 1K by the end of June. Active users also decreased from around 15.7K at the end of March to 10.9K by late June.
Star Wars™: Galaxy of Heroes, published by Electronic Arts, showed consistent weekly revenue around $56K to $71K, with a peak of $96.8K in early May. Downloads fluctuated slightly, peaking at nearly 2.9K in early June. Active users saw a modest decline from 50.6K at the end of March to 46.4K by the end of June.
AFK Arena by Lilith Games maintained a steady revenue trend, peaking at $74.1K in mid-April and ending the quarter around $47.2K. Downloads remained relatively low but stable, with around 1.4K in mid-April and about 836 in late June. Active users showed a slight decline from approximately 13.2K at the end of March to 11.7K by the end of June.
Dislyte from Farlight Games demonstrated impressive growth in revenue, peaking at $140.2K in mid-May but then declining to $43.4K by the end of June. Downloads surged to over 33K in early May, following its release, but decreased to around 2.2K by late June. Active users reached a high of 35.6K in mid-May before tapering off to approximately 10.9K by the end of June.
For more detailed insights and trends, visit Sensor Tower.